Swords and Hatchets rely primarily on the Strength ability score, while all three options for one-handed weapons rely on Intelligence as a secondary ability score. Swords are the only one-handed weapon that can be paired with a shield and are the first choice of most Defenders. Hatchets, which are not related to the two-handed battleax or the woodcutting ax, can also be thrown and can double as a ranged option depending on the build. The rapier is the main choice of most DPS classes and is often paired with a gun or bow, as all three depend on the Dexterity ability score, which scales with the raperi's damage. Each has its own combat style and choice of Perks depending on the quality and Tier level, which is typical of any weapon in New World. There are a total of eleven different kinds of weapons in the game, which is modest compared to other MMORPGs, and only three of these are one-handed weapons. When it comes to weapons, on the other hand, the makers of the game kept things fairly simple.
New World has a lot to do when it comes to activities like Crafting, PvP, and questing.